POV-Ray : Newsgroups : povray.binaries.images : Corrosion test : Re: Corrosion test Server Time
1 Aug 2024 10:17:18 EDT (-0400)
  Re: Corrosion test  
From: Edouard Poor
Date: 5 Sep 2008 05:52:59
Message: <48c1017b@news.povray.org>
Edouard Poor wrote:
> A simple test to simulates a type of corrosion.
> 
> The render uses an ambient occlusion image as the pattern that in turn 
> chooses between bronze or corrosion (modified by a mild slope pattern, 
> and a bit of randomness supplied by bozo).
> 
> Looking at some real bronze statue photographs on the interwebs, I 
> reckon I'm a long, long way from getting real corroded bronze, but at 
> least the general direction looks promising...
> 
> The second image is the ambient occlusion pass.
> 
> Cheers,
> Edouard.

And another one, this time I tried a high-pass filter on the ambient 
occlusion image before using it in the image to localise the placement 
of the corrosion/dirt/mold. I think the effect is a bit better for it.

What do you think?

Cheers,
Edouard.


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